I-HUB BASHING


If you’ve got an enemy system vulnerable, then the next step is to bash the infrastructure hub and ‘flip’ the system.  A normal PvP ship isn’t really suited for the job – you need something with very high DPS to get it done as quickly as possible, plus you don’t need to worry about tackle mods:  the infrastructure hub isn’t going to fly off.

On Gallente boats, pumping up the DPS with magstabs and drone damage amps leaves you with little tank in the low slots, so the ideal fitting approach is to go for maximum shields in the mids plus an afterburner without compromising DPS.  Given how long it takes to bash an I-Hub, it is also important that you are either cap stable or have a very long cap life – there’s no point running out in a couple of minutes.

So what follows are five suggested fits depending on your budget, skills and situation.

[ALGOS – I-HUB BASHER]

Light Neutron Blaster II / Void S
Light Neutron Blaster II / Void S
Light Neutron Blaster II / Void S
Light Neutron Blaster II / Void S
Light Neutron Blaster II / Void S

1MN Afterburner II
Medium F-S9 Regolith Shield Induction

Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Small Core Defense Field Extender I
Small Core Defense Field Extender I
Small Ancillary Current Router I

Hammerhead II x 2
Hobgoblin II x 3

All skills at 5: 

EHP: 9250.7
DPS: 497
Speed:  675 m/s
Capacitor: stable at 65.3% even with the AB running
Optimal range: 1.6km.  Get close
Cost:  20.9m


This is a solid, cheap, high DPS destroyer fit for hub bashing.  Does nearly 500DPS with the optimum combination of drones, plus a half-decent shield tank.  Not cheap, mind, but for the cost does bring some credible DPS to a bash.


[VEXOR – I-HUB BASHER]

Heavy Neutron Blaster II / Void M
Heavy Neutron Blaster II / Void M
Heavy Neutron Blaster II / Void M
Heavy Neutron Blaster II / Void M

Experimental 10MN Afterburner I
Large F-S9 Regolith Shield Induction
Large F-S9 Regolith Shield Induction
Adaptive Invulnerability Field II

Pseudoelectron Containment Field I
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Drone Damage Amplifier II
Drone Damage Amplifier II

Medium Hybrid Burst Aerator I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I

Ogre II x 3 or Garde II x 3 to taste
All skills at 5: 

EHP: 30.3k
DPS: 864
Speed:  627m/s
Capacitor: stable at 40.7% even with the AB on
Optimal range: under 3.3km
Cost:  37m ISK

For under 40m, this is a great value-for-money hub bashing option:  well over 850DPS matched to a shield tank in excess of 30k and cap stable.


[MYRMIDON – I-HUB BASHER]

Heavy Neutron Blaster II / Void M
Heavy Neutron Blaster II / Void M
Heavy Neutron Blaster II / Void M
Heavy Neutron Blaster II / Void M
Heavy Neutron Blaster II / Void M

Experimental 10MN Afterburner I
Large Shield Extender II
Large FS-9 Regolith Shield Induction
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I

Ogre II x 4, plus some other defensive drones.

All skills at 5: 

EHP: 73.1k
DPS: 1052
Speed:  418m/s
Capacitor: stable at 30.5% even with the AB running
Optimal range: 3.3km
Cost:  85m ISK approx

This is a good mid-range hub basher – solid passive shield tank, plus over a thousand DPS and all for 85m.


[TALOS – HIGH DPS I-HUB BASHER]

Neutron Blaster Cannon II / Void L
Neutron Blaster Cannon II / Void L
Neutron Blaster Cannon II / Void L
Neutron Blaster Cannon II / Void L
Neutron Blaster Cannon II / Void L
Neutron Blaster Cannon II / Void L
Neutron Blaster Cannon II / Void L
Neutron Blaster Cannon II / Void L

10MN Afterburner II
Large Shield Extender II
Large FS-9 Regolith Shield Induction
Large FS-9 Regolith Shield Induction

Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Medium Hybrid Burst Aerator II
Medium Algid Hybrid Administrations Unit I
Medium Core Defense Field Extender I

Hobgoblin II x 5

A lot of Void L – I recommend 10,000 – 20,000 rounds.

All skills at 5: 

EHP: 31.0k
DPS: 1512 or 1724 with heat
Speed:  591m/s
Capacitor: stable at 43.9%
Optimal range:  6.7km
Cost:  130m ISK

It delivers over 1500DPS up close, which is fine as you’ll be sitting right on top of the i-Hub with those eight battleship-sized Neutron IIs firing away, plus a small pestering complement of Hobgoblin IIs bringing almost 100DPS of their own to the party.

There are battleships that can deliver this kind of damage, but at twice the cost or more.  For 130m ISK, this glassy cannon represents superb DPS value for money.  You’ve also got to haul a hub-bashing ship into system whilst avoiding enemy frigates.  This aligns much faster than an equivalent Dominix or Megathron.  It’s nowhere near as tanky as a full-on battleship, so once the attack is under way, align it to a safe spot or a celestial ready to warp off.

It’s fitted with an AB rather than MWD, given that you’ll be sitting still most of the time.  If you’re struggling with CPU to make it all fit, meta down the Large Shield Extender II to a Large FS-9 Regolith Shield Induction mod instead.  Or train skillbooks.


[DOMINIX – I-HUB BASHER]

Neutron Blaster Cannon II / Void L
Neutron Blaster Cannon II / Void L
Neutron Blaster Cannon II / Void L
Neutron Blaster Cannon II / Void L
Neutron Blaster Cannon II / Void L
Drone Link Augmentor II

Prototype 100MN Microwarpdrive I
Adaptive Invulnerability Field II
Kinetic Deflection Field II
EM Ward Field II
Thermic Dissipation Field II

Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Large Anti-EM Screen Reinforcer I
Large Anti-Explosive Screen Reinforcer I
Large Core Defense Field Extender I

Drones to taste – for bashing either

Garde II x 5 or Ogre II x 5

Plus some supporting drones: 

Warden IIs, or smaller faster drones to see off any attacks.

All skills at 5: 

EHP: 91.3k
DPS: 1377 with Garde II / 1419 with Ogre II
Speed:  986 m/s
Capacitor: 12m 8s with the MWD off
Optimal range:  6.7km
Cost:  240m ISK.


It’s the most expensive option, doesn’t have quite the DPS of the Talos and isn’t cap stable.  But it’s by far the tankiest ship, and range versatile by packing a lot of different drones to take out any marauding attackers. It costs 240m ISK, though, so fly safe....

1 comment:

  1. Just curious why I can't copy paste any of your fits into the fitting window.

    ReplyDelete