[NAVITASTIC – ARMOUR REPPING LOGI]
Small 'Solace' Remote Armor Repairer
Small 'Solace' Remote Armor Repairer
Small 'Solace' Remote Armor Repairer
Small 'Solace' Remote Armor Repairer
Limited 1MN Microwarpdrive
Cap Recharger II
Small Capacitor Battery II
Damage Control II
Energized Adaptive Nano Membrane II
200mm Reinforced Steel Plates II
Small Remote Repair Augmentor I
Small Remote Repair Augmentor I
Small Nanobot Accelerator I
Light Armor Maintenance Bot II x 1
All skills at V:
EHP: 4444.4
DPS: 0, but capable of repping 216 Armor HP every 2.5s.
Speed: 2079m/s
Capacitor: 3m with the MWD on, stable at 53.6% without. Pulse the MWD
Optimal range: 24-25km is the sweet spot,
but the maximum range of the reppers is 28.8km
Cost: 8m isk approx
For better or worse,
Gallente ships are designed to armour tank. The Navitas, therefore, is the ‘healer class’ ship, boasting
10% bonuses to both repair amount and capacitor use per level of Gallente
Frigate skill.
It also gets a 500%
bonus to the range of Remote Armor Repairers, which is a massive relief given
their lame default range.
Of the myriad ways to
fit out the Navitas, this is the setup I prefer. Obviously the three reppers are
pretty much mandatory when it’s main job is to repair armour, remotely.
But the rest of the
fit is about improving that repair performance, getting it cap stable, and
what’s left goes on the tank.
This ship needs to be
cap stable to work properly, without resorting to shovelling Cap Booster 400s
down it’s neck like some other fits suggest. To achieve cap nirvana, you really need to train up your
Repair Systems and Remote Armor Repair Systems skills as high as possible. Once you’ve got this fit nailed down,
cap stable, you can meta down the Small Capacitor Battery II or Cap Recharger II to save money.
The Navitas has a
single drone bay, into which we are supposed to slot the appropriate drone: the
Light Armor Maintenance Bot II, which required Repair Drone Operation V. Although
it moves quite quickly for a non-combat drone, and reps 26HP every 5s, I would be inclined to skip it. The LAMB I only requires Repair Drone Operation I, so if you want the whopping 22HP / 5s repping it delivers, choose that instead.
But in many ways, the
role of the Navitas couldn’t be more clear-cut. Your only job is to repair the armour of your gang or
fleet’s ships, while staying in range and not getting whacked yourself. This is easier said than done, given
the fast-paced nature of frigate combat where ships are spreading out all over
the place, in 3D space. You are
likely to be an early target in a fleet battle, so be careful.
How to fly it
- Set your keep at range to about 24-25km.
- Positioning is vital. The range of your remote reppers is 28.8km. This isn’t much at all, especially if MWD frigates are zipping around at 3-4km/s. So you have to make a decision about where to position yourself. If there’s a ‘front’ in the battle, you want to be behind your fleet, but not so far behind that you can’t keep up. Generally speaking, about 20-22km behind a bunch of ships is about right.
- Pulse your MWD to scuttle out of trouble. Don't leave it on
- You need to select ships in your fleet as targets, and there’s rarely enough logi to go round. So you have to make a tough choice. I tend to choose the four biggest tanks, keep two ‘target’ slots clear, and leave the kites to their own devices.
- You can either spread out your reps – putting a separate rep on three different ships – or target them all on the same ship. Personally I favour the ‘all reps on one ship’ approach, at least initially. But there’s no set rule.
- Keep a close eye on your targets. If they start dipping into armour, fast, then engage all the reppers quickly on this target.
- People will call for reps, either broadcasting their requirements over the fleet icon system, or moaning into fleet TeamSpeak. You’ve got to make split second decisions and try and keep as many people alive as possible.
- If you’re getting attacked, you can elect to MWD (with heat if required) out of trouble. Try to avoid letting enemy ships close you down if possible. Easier said than done in a frenetic battle, I know.
[NAVITANK – TANKY AB ARMOR REPPING LOGI]
Small Remote Armor
Repairer II
Small Remote Armor
Repairer II
Small Remote Armor
Repairer II
1MN Afterburner II
Cap Recharger II
Cap Recharger II
Damage Control II
Energized Adaptive
Nano Membrane II
400mm Reinforced
Rolled Tungsten Plates I
Small Trimark Armor
Pump I
Small Ancillary Current
Router I
Small Capacitor
Control Circuit I
Light Armor
Maintenance Bot I or II depending on skills
All skills at 5:
EHP: 6383.3
DPS: 0 but reps 216 armor HP every 2.25s, plus a bit more with the drone.
Speed: 852 m/s
Capacitor: stable at 37.5%
Optimal range: reppers
have a range of 28.8km.
Cost: 15m
ISK approx
This is a tankier AB fit for the Navitas. Not as much speed, obviously, but boasts the top-end Tech II
reppers and can withstand more damage.
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